Game Asset Modeling - The SciFi Pistol Workflow
Learn the workflow for modeling, unwrapping, baking, and texturing a complex game asset from beginning to end!
4.20 (10 reviews)

176
students
4 hours
content
Sep 2016
last update
$19.99
regular price
What you will learn
Learn the workflow for creating a sci-fi pistol game asset from start to finish
Learn about sub-d techniques, baking, texturing, and presentation on the asset
Learn how to setup a material and refine the presentation in Marmoset
Learn the basics of using nDo to assist your texturing and normal map workflow
Related Topics
83780
udemy ID
8/26/2013
course created date
12/3/2023
course indexed date
Bot
course submited by