Next-Gen Sclupting, Texturing, and Materials for Game Assets

Using 3ds Max, ZBrush, and Photoshop, learn the steps to texture a high quality game asset and present it in Marmoset!
4.72 (18 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Next-Gen Sclupting, Texturing, and Materials for Game Assets
405
students
8 hours
content
Sep 2016
last update
$19.99
regular price

What you will learn

Learn how to take a high poly weapon to its final stages with sculpting details, as well as adding textures and materials

Learn how to export polypainted textures from ZBrush to create your final textures

171530
udemy ID
2/23/2014
course created date
4/19/2023
course indexed date
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course submited by