Next-Gen Sclupting, Texturing, and Materials for Game Assets
Using 3ds Max, ZBrush, and Photoshop, learn the steps to texture a high quality game asset and present it in Marmoset!
4.72 (18 reviews)

405
students
8 hours
content
Sep 2016
last update
$19.99
regular price
What you will learn
Learn how to take a high poly weapon to its final stages with sculpting details, as well as adding textures and materials
Learn how to export polypainted textures from ZBrush to create your final textures
Related Topics
171530
udemy ID
2/23/2014
course created date
4/19/2023
course indexed date
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