Goal-Oriented Action Planning - Advanced AI For Games
Artificial Intelligence for Creating Complex Game Character Behaviours for Simulations, Real-Time Strategy Games & More
4.69 (633 reviews)

7,519
students
8.5 hours
content
Feb 2025
last update
$74.99
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What you will learn
How to design and program more intelligent behaving Non-Player Characters with C#.
How goals, states, actions, believes and path-planning can be applied in computer games.
The finer workings of a Goal-Oriented Action Planning (GOAP) library and building one from scratch.
How to develop and debug your own simulations.
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2740930
udemy ID
1/5/2020
course created date
1/12/2020
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