The Artist's Guide to Making an Apple Watch App
Learn how to create an Apple Watch app , starting with creating the image assets and finishing in Xcode.
4.62 (13 reviews)

297
students
5.5 hours
content
Feb 2017
last update
$39.99
regular price
What you will learn
Create vector based art in Flash to export to Xcode
Import assets to Xcode specifically setup for an Apple Watch app
Design any style of watch face using static or animated images
Set specific images based on the current time (for example, the hour hand to 12)
Get the current time in Swift and save variables for the hour, minute, second, day of week, month, day.
Save NSUserDefaults that are shared between the Watch app and companion iPhone app
Create and program a similar version of the Watch App clock face on the companion iPhone app
Work with the Watch Kit interface controller, groups, images, and labels
Programmably play sounds and set labels on either the Watch app or iPhone app
Change screens (interface controllers) on the Watch app.
Create a complete Watch app that tells time in style!
Screenshots




Related Topics
426546
udemy ID
2/19/2015
course created date
2/8/2020
course indexed date
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