Blender to Unreal Engine 3D Plants and Vegetation

Complete Guide To Learning How To Create Foliage & Plants in Blender and Then Export to Unreal Engine 5
4.44 (27 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Blender to Unreal Engine 3D Plants and Vegetation
3,080
students
15.5 hours
content
Aug 2024
last update
$54.99
regular price

What you will learn

• Enjoying the foliage modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it

• Creating 12 different foliage types with over 30 variations, including plants, grass, water lilies, and reeds to create environments unique to every student

• Using Blender 3 and understanding its new interface and shortcuts

• Maximising the potential of your references to develop strong game asset concepts using Pureref

• Importing and setting up custom alpha brushes for texture painting

• Creating vegetation from a simple plane and turning it into 3D foliage (i.e., modeling from a 3D plane)

• Making use of Blender’s particle system to model foliage including flowers

• Using weight painting techniques to get better control over foliage position

• Learning how to create clusters of foliage to get the best results in an environment

• Learning how to use HDRIs as 3D model backgrounds for your portfolio

• Utilising rendering to improve the quality of presentation for your 3D environment by rendering out in Blender’s rendering engine Cycles

• Choosing to continue your 3D modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5

• Optimising 3D foliage ready to export them into Unreal Engine 5

• Preparing foliage asset collections for UE5 integration and setting up material instances for them

• Exploring different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures

• Creating materials for the foliage using UE5 texture customisation and the wind system

• Learning how to paint water foliage into a scene and how to get more depth out of its volume, painting plants on top of the water, inside the water, and under

• Setting up a foliage asset pack that can be easily imported onto any Unreal Engine 5 project

• Presenting your foliage pack in an Unreal Engine 5 prepared environment (provided in the course resources)

• Complete the course which is going to be the first stepping stone to creating different 3D worlds

Screenshots

Blender to Unreal Engine 3D Plants and Vegetation - Screenshot_01Blender to Unreal Engine 3D Plants and Vegetation - Screenshot_02Blender to Unreal Engine 3D Plants and Vegetation - Screenshot_03Blender to Unreal Engine 3D Plants and Vegetation - Screenshot_04
4969302
udemy ID
11/9/2022
course created date
11/10/2022
course indexed date
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