Game Development: Pathfinding with Unity
Learn How to Develop Pathfinding Algorithms, like A*, Dijkstra, Steering Behaviors and NavMesh for the AI of your Agents
4.37 (27 reviews)

235
students
4.5 hours
content
Dec 2020
last update
$44.99
regular price
What you will learn
You will be able to develop a Steering Behaviour System
You will be able to develop a A* Algorithm
You will be able to code a Dijkstra Algorithm
You will be able to use Pathfinding Systems
You will learn how to use the Tilemap and Grid Systems in Unity
You will be able to use Unit's NavMesh
Screenshots




3433582
udemy ID
8/20/2020
course created date
11/21/2020
course indexed date
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