Hard Surface Vehicles - The Complete 3D Production Pipeline

Learn Modeling and UV Mapping (Maya), Materials (Substance Painter), and Rendering (Unreal, Marmoset, Arnold, Sketchfab)
4.55 (100 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Hard Surface Vehicles - The Complete 3D Production Pipeline
784
students
23.5 hours
content
Oct 2020
last update
$64.99
regular price

What you will learn

Advanced Hard Surface Modeling in Maya

Advanced UV Mapping Techniques in Maya

Creating Color IDs in Maya using Vertex Color

Creating Normal Maps in Substance Painter

Assigning Materials in Substance Painter

Rendering in Arnold

Rendering in Marmoset

Rendering in Unreal

Rendering in Sketchfab

Screenshots

Hard Surface Vehicles - The Complete 3D Production Pipeline - Screenshot_01Hard Surface Vehicles - The Complete 3D Production Pipeline - Screenshot_02Hard Surface Vehicles - The Complete 3D Production Pipeline - Screenshot_03Hard Surface Vehicles - The Complete 3D Production Pipeline - Screenshot_04
3393502
udemy ID
8/4/2020
course created date
8/14/2020
course indexed date
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