Houdini FX : Creating a Building Explosion
Learn all the steps needed to blow up a building in Houdini from a real world photograph and create a VFX composition
4.63 (28 reviews)

345
students
11 hours
content
Nov 2021
last update
$59.99
regular price
What you will learn
This course will show you all the steps involved in blowing up a real world building from a photographic image.
I will show you how to fracture the building geometry and create custom “chunks” to use as rbd objects.
We will see how to create different types of RBD objects representing concrete, glass, and window blinds.
We will use Vellum sims to create bending geometry that deforms from the explosion.
We will use the more modern sparse solving method to create an exploding fireball.
We will create all renders necessary to create a final comp.
I will show you how to use the explosion as a light source to illuminate the scene.
We will create a final comp using Natron.
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4333958
udemy ID
10/4/2021
course created date
10/24/2021
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