Intro to Unity 3D Physics: Helicopters

Learn how to create Helicopter physics for Games with Unity 3D and C#!
4.47 (407 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Intro to Unity 3D Physics: Helicopters
3,052
students
17.5 hours
content
Jan 2021
last update
$94.99
regular price

What you will learn

You will have the experience to work with Rigidbodies in a controllable way

You will have a complete code base to develop any type of Helicopter controller

You will better understand why helicopters fly and the physics behind them.

You will Learn the Beginnings of Editor Scripting

You will learn how to set up a flexible Input System

You will learn about C# concepts such as Inheritance, Interfaces, Properties, and Namespaces

You will gain a better understanding of Organizing your Unity projects

You will gain an insight of how to begin to plan out a Unity Project or Unity System

You will learn to build a re-usable Weapon System

You will learn how to build two types of cameras with re-usable code

Screenshots

Intro to Unity 3D Physics: Helicopters - Screenshot_01Intro to Unity 3D Physics: Helicopters - Screenshot_02Intro to Unity 3D Physics: Helicopters - Screenshot_03Intro to Unity 3D Physics: Helicopters - Screenshot_04
Related Topics
1714540
udemy ID
5/25/2018
course created date
11/15/2019
course indexed date
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