Simple and Advanced Topics of Animating 2D Characters

A comprehensive and easy to learn guide to make 2D bone-based characters from scratch.
4.49 (95 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Simple and Advanced Topics of Animating 2D Characters
49,182
students
3.5 hours
content
Feb 2017
last update
$54.99
regular price

What you will learn

Create custom bone-based animated characters in Unity 3d

Work with sprite sheets in Unity. We'll cover importing, slicing and setting up the pivot points.

Assemble bone based 2D characters, organize all the body parts in Hierarchy and prepare for animating.

Create Idle, Walk and Jump animations for your character. We'll make a Jump animation with an interesting technique that involves Blend Trees.

Configure transitions between animations in the Animator component.

Write a simple controller script that will let our character move on the level and jump.

Use ScriptableObject assets to store outfits of your character.

Apply outfits from your custom-made assets to your character changing the way he looks.

Display extra clothing and decoration items like bracelets, necklaces as a part of your character's outfit.

Make characters with joints that will be able to “turn into” differently shaped characters while using the same animations.

Screenshots

Simple and Advanced Topics of Animating 2D Characters - Screenshot_01Simple and Advanced Topics of Animating 2D Characters - Screenshot_02Simple and Advanced Topics of Animating 2D Characters - Screenshot_03Simple and Advanced Topics of Animating 2D Characters - Screenshot_04
1098280
udemy ID
2/1/2017
course created date
7/5/2019
course indexed date
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course submited by
Simple and Advanced Topics of Animating 2D Characters - Coupon | Comidoc