NEW! Substance Painter All Levels Volume 1

A comprehensive walkthrough in 3D texturing using the latest software in game production workflows.
4.48 (566 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
NEW! Substance Painter All Levels Volume 1
3,522
students
5.5 hours
content
Sep 2020
last update
$59.99
regular price

What you will learn

- Learn to navigate the user interface of Substance Painter

- Importing provided 3D meshes in for scene setup

- Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes

- Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow

- Learn how to add & manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time

- How to update the mesh of the models UVS and change out normals maps between Direct x and OpenGL

- Understanding of Substance Painters built in rendering system IRAY

- A step by step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up

- Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map

- By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter

Screenshots

NEW! Substance Painter All Levels Volume 1 - Screenshot_01NEW! Substance Painter All Levels Volume 1 - Screenshot_02NEW! Substance Painter All Levels Volume 1 - Screenshot_03NEW! Substance Painter All Levels Volume 1 - Screenshot_04
2412686
udemy ID
6/14/2019
course created date
1/30/2020
course indexed date
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course submited by