NEW! Substance Painter All Levels Volume 1
A comprehensive walkthrough in 3D texturing using the latest software in game production workflows.
4.48 (566 reviews)

3,522
students
5.5 hours
content
Sep 2020
last update
$59.99
regular price
What you will learn
- Learn to navigate the user interface of Substance Painter
- Importing provided 3D meshes in for scene setup
- Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes
- Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow
- Learn how to add & manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time
- How to update the mesh of the models UVS and change out normals maps between Direct x and OpenGL
- Understanding of Substance Painters built in rendering system IRAY
- A step by step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up
- Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map
- By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter
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2412686
udemy ID
6/14/2019
course created date
1/30/2020
course indexed date
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