Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine

Create a full Procedurally built Level with Houdini 17.5, Houdini Engine, Unity 3D & Unreal Engine 4
4.68 (535 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine
3,829
students
24 hours
content
Jul 2020
last update
$69.99
regular price

What you will learn

Procedural Modeling in Houdini 17.5

Houdini Engine for Unity 3D and Unreal Engine 4

Create Houdini Digital Assets in a Production proven way for Games

How to use Houdini to create Procedural models to save you time during you game productions

How to Set up HDA's in Unity and Unreal so you procedurally generate Collision Meshes, Materials, UVs, and more!

How to Scatter large amounts of Foliage onto your Terrains

How to use Houdini Engine and Unity's Tree Prototypes

How to create Textures with Houdini

Screenshots

Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine - Screenshot_01Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine - Screenshot_02Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine - Screenshot_03Procedural Race Tracks - Houdini 17.5/18 and Houdini Engine - Screenshot_04
Related Topics
2160644
udemy ID
1/18/2019
course created date
11/6/2019
course indexed date
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