Prop modeling and texturing in Maya ZBrush Substance Painter
Learn the complete process creating props for games and animation with Maya, ZBrush and Substance Painter 2019
4.29 (35 reviews)

169
students
3.5 hours
content
Apr 2022
last update
$59.99
regular price
What you will learn
At the end of the course, you will be able to create your own assets or props with great quality and excellent detail.
Autodesk Maya for inorganic modeling.
ZBrush for assets detailing.
Substance Painter for PBR texturing.
Substance Painter from zero.
Workflow between these 3 powerfull programas.
Import normal maps from ZBrush to Maya.
Import textures from Substance Painter to Maya.
Set materials, textures and illumination setting in Maya to get the final render.
Screenshots




Related Topics
2664472
udemy ID
11/20/2019
course created date
2/8/2020
course indexed date
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course submited by