Character Modeling & Texturing For Game - Complete Pipeline

Learn to sculpt, retopo & texture an animation ready character for game in Zbrush, Maya, Topogun and Substance Painter.
4.67 (712 reviews)
Udemy
platform
English
language
Game Design
category
Character Modeling & Texturing For Game - Complete Pipeline
4,528
students
23.5 hours
content
Aug 2018
last update
$74.99
regular price

What you will learn

Character Modeling & Sculpting in Zbrush

Retopology in Maya, Topogun & Zbrush

UV Unwrapping in Maya

Baking Maps in Substance painter

Texturing in Substance painter

Rendering in Substance Painter

Screenshots

Character Modeling & Texturing For Game - Complete Pipeline - Screenshot_01Character Modeling & Texturing For Game - Complete Pipeline - Screenshot_02Character Modeling & Texturing For Game - Complete Pipeline - Screenshot_03Character Modeling & Texturing For Game - Complete Pipeline - Screenshot_04
Related Topics
1656244
udemy ID
4/21/2018
course created date
11/21/2019
course indexed date
Bot
course submited by
Character Modeling & Texturing For Game - Complete Pipeline - | Comidoc