Three.js and TypeScript
Learn Threejs, TypeScript and NodeJS to create interactive 3D content on the web.
4.63 (1972 reviews)

15,850
students
8.5 hours
content
Nov 2024
last update
$79.99
regular price
What you will learn
Learn the Basics of Threejs with many demonstrations and example code
Setup a Development Environment using VSCode, Git and NodeJS
Install TypeScript
Create a Threejs project using NPM and package json
Learn about the VIte bundler and serving ES6 modules to the browser clients.
Create (or optionally Install) a Threejs TypeScript Boilerplate for use throughout the course
Learn about the Threejs Scene, Camera and Renderer
Learn about the Animation loop
Learn about the Stats, Dat GUI and lil-gui panels
Learn about Object3D base class, and the Rotation, Position, Scale, Visibility and Matrix properties
Learn about Geometries such as Box, Sphere, Icosahedron, Plane, TorusKnot and more
Learn about the Basic, Normal, Phong, Standard, Physical and other materials
Learn about PBR Roughness and Metalness
Learn about lighting using the Ambient, Directional, Point and Spot lights.
Learn about shadows using both the Perspective and Orthographic shadow cameras.
Learn about the Orbit, Trackball and Pointerlock mouse and touch interaction controls
Learn about loaders such as the GLTF, DRACO, OBJ, Texture, RGBE and more
Import third party glTF/glB animations
Animate using Lerp, JEasings and the Animation Mixer
Use Raycaster and how to use it for mouse picking 3D objects in the scene,
Physics with Rapier
The Rapier Debug Renderer
Understanding Shapes for Collision Detection
Provision, Deploy and Start our Threejs Projects to a Production server
Matching Blender Lighting and Environment Maps
Install Nginx Proxy, Point a Domain Name and Install SSL
And many more very useful examples of Threejs
Screenshots




Related Topics
2796030
udemy ID
2/4/2020
course created date
3/21/2020
course indexed date
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course submited by