3DSMax 2016 & Substance Painter for Videogame Production

Start your 3D Artist career today and learn how to create top quality game art with the help of a Senior 3D Artist.
4.62 (199 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
3DSMax 2016 & Substance Painter for Videogame Production
821
students
17.5 hours
content
May 2016
last update
$22.99
regular price

What you will learn

Learn and apply all aspects of creating high quality game art.

Understand 3Ds Max with the Basics & Beyond Chapter and be able to model and unwrap efficiently in the following hours featuring the AKM.

Create textures as close to photorealism as possible for video game standards with Substance Painter.

Make your portfolio shine by creating renders with Marmoset Toolbag 2 and post process them in Photoshop to get that extra edge out of it.

Final high-poly AKM .OBJ file for reference; 7.62 cartridge .OBJ / Max file for reference; Essential reference images; Pivot Script for 3Ds Max; My shortcut file for 3Ds Max Checker-pattern texture for unwrapping; Procedural wood substance for texturing; Diamond pattern normal map

Screenshots

3DSMax 2016 & Substance Painter for Videogame Production - Screenshot_013DSMax 2016 & Substance Painter for Videogame Production - Screenshot_023DSMax 2016 & Substance Painter for Videogame Production - Screenshot_033DSMax 2016 & Substance Painter for Videogame Production - Screenshot_04
678658
udemy ID
11/23/2015
course created date
4/23/2021
course indexed date
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