Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone

A clone of the 1997 game "Lifeforce-Tenka" created by Psygnosis.
4.48 (44 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone
446
students
13 hours
content
Dec 2020
last update
$49.99
regular price

What you will learn

Creating enemy AI behaviours using Blackboards, Behaviour trees and tasks.

Sound Implementation.

Unreal's particle system; Cascade.

Pickups.

HUD for radar, ammo count and other useful information.

Player stamina system.

Animation implementation using locomotion and state machines.

Core game loop containing a winning and losing condition.

Level construction, collision and lighting.

Cached Geometry for unusual animations like a chainsaw.

Driving animated textures with Blueprint.

Controlling animated textures in particles.

Player sprint & slide mechanic.

Good old camera shake.

Animated texture creation: turning a physics based simulation or animation into a shader for use in-game.

Handling game pause events.

Blueprint class communication.

Manipulating an armature's bone at runtime using inverse kinematics.

A reusable mechanic where we have a locked door that requires a specific key to open it.

Screenshots

Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone - Screenshot_01Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone - Screenshot_02Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone - Screenshot_03Unreal Engine 4 First Person Shooter: Lifeforce Tenka Clone - Screenshot_04
3504328
udemy ID
9/16/2020
course created date
5/12/2021
course indexed date
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