Video Game Weapon Course : Modeling / Substance Painter 2
Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models
4.47 (459 reviews)

1,704
students
4.5 hours
content
Jun 2017
last update
$64.99
regular price
What you will learn
Set up reference images inside of Maya
Create block out meshes and understand their purpose
Build optimized and well thought out high poly models that are rich in details
Create low poly models that have great topology and will look great in game
Learn the fundamentals of good texture unwrapping and layout for different situations
How to keep clean files that are organized when working with a game team
Exporting your models so that you can work with them in game or other art software
How to use Substance Painter 2 to bake our model's textures
Creating realistic textures and materials inside of Substance Painter 2
Rendering portfolio screenshots of our models out of Iray
Exporting our final textures from Substance Painter 2 so that we can use them in a game engine.
Screenshots




Related Topics
1254450
udemy ID
6/14/2017
course created date
4/26/2020
course indexed date
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course submited by