V-Ray Materials in 3ds Max: Master Realistic Textures Fast
Build a Reusable Library of Photorealistic Materials in V-Ray and 3ds Max in Just 60 Minutes
4.56 (149 reviews)

1,070
students
4 hours
content
Nov 2024
last update
$54.99
regular price
What you will learn
Create realistic materials from scratch
Learn the value of systems and how to use them
Improve your 3D rendering quality
How to use the material editor
What is the difference between a material and textures
Change the number of material slots
How to show a material or texture in the view port
How to use the eye dropper tool
How to make a chrome, chrome matte and brushed chrome material
How to copy a material
How to use the Reflective Glossiness
How to use a noise map
What is a bump map
How to make a gold, gold matte and brushed gold material
How to make plastic materials
What are Fresnel reflections
How to color match a material
Using bump to add texture
How to create a wood materials
How to create bump and displacement maps
How to create glass frosted and colored glass materials
How to create grass, clay and stone materials
How to blend together materials
How to add logos to glass
Organising your material libraries
How to use the resource collector
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Related Topics
2128542
udemy ID
1/5/2019
course created date
6/17/2019
course indexed date
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